Archive for the ‘Year 9 History’ Category

Who was the Greatest Figure of the Industrial Revolution?

Sunday, January 8th, 2012

This lesson follows on well from the studies of individuals (see entire unit here). Students consider the big changes – transport, agriculture, smelting and so on – and try to link them together in a meaningful way. I have now added are some samples produced by my own students: Olivia | Hanif | Grace

The Causes and Events of the French Revolution: Condensed Study Unit

Sunday, November 6th, 2011

The full study unit covering the causes and the events of the French Revolution takes up to 15 hours. However, in this condensed study unit, designed to last about 7 hours, students will learn about the main causes of the French Revolution. The Three Estates System, the mistakes of King Louis XVI and Marie-Antoinette, the role of Enlightenment Philosophers and the American Revolution are all covered.
The main outcomes are:

A news report, radio broadcast or video newsflash reporting (in a biased manner) about the Fall of the Bastille.
A flowchart designed to link the various causes together meaningfully; this can also be developed into an essay.
A decision-making exercise in which students are in role as members of the National Assembly and the Convention debating how to solve the problems of the country.
A full-scale roleplay activity (”Louis XVI on Trial”) in which the class will be divided into prosecution / defence teams, with three judges, a courtroom scribe and King Louis XVI (played by the teacher). Through thisthis courtroom trial, students will select appropriate evidence and defend its reliability, whilst their opponents will try to discredit it. In this way the students build up some excellent sourcework analysis skills.

The French Revolution: A New Condensed Study Unit

Sunday, October 30th, 2011

The full study unit covering the causes and the events of the French Revolution takes up to 15 hours. However, in this condensed study unit, designed to last about 7 hours, students will learn about the main causes of the French Revolution. The Three Estates System, the mistakes of King Louis XVI and Marie-Antoinette, the role of Enlightenment Philosophers and the American Revolution are all covered.
The main outcomes are:

A news report, radio broadcast or video newsflash reporting (in a biased manner) about the Fall of the Bastille.
A flowchart designed to link the various causes together meaningfully; this can also be developed into an essay.
A decision-making exercise in which students are in role as members of the National Assembly and the Convention debating how to solve the problems of the country.
A full-scale roleplay activity (”Louis XVI on Trial”) in which the class will be divided into prosecution / defence teams, with three judges, a courtroom scribe and King Louis XVI (played by the teacher). Through thisthis courtroom trial, students will select appropriate evidence and defend its reliability, whilst their opponents will try to discredit it. In this way the students build up some excellent sourcework analysis skills.
An independent research project on another revolution in History to facilitate comparison and contrasts of different revolutions.

At the end of the unit (or later in the school year, as a revision exercise) students should play the Interactive Simulation and complete the worksheet that accompanies it

How to set up a QR Code Treasure Hunt

Saturday, October 15th, 2011

A QR-Code Treasure Hunt is a fun, simple way to get students using their mobile devices to continue learning outside of lesson time. Here’s how we set one up at the International School of Toulouse with some guidance on how to do the same with your own students using the QR Treasure Hunt Generator at ClassTools.net.

Classtools.net Quizzes: Events of the American Civil War

Sunday, October 9th, 2011

A range of interactive quizzes to test understanding.

QR Code Treasure Hunt: The Events of the American Civil War

Wednesday, October 5th, 2011

Print off these 20 QR codes and put them up around your classroom / school. Students have to answer as many questions as they can in the time available. The completed answers can be used to develop their individual research project stemming from the interactive simulation.